I just wanted to post a quick update for the work I’ve done on the model so far. Originally, I had planned to complete this project piece by piece, finishing the head, then finishing the body, and so on. Instead, I’ve gone a different route and started broadly modeling the whole thing before getting carried away with details. There are a few reasons I find this a better way to work. I want to make sure the model works as a whole and solve any problems as early as possible before going in with the finer details. I also know my style and technique tends to evolve and improve over the course of a project, especially one as long-term as this, and I don’t want to finish the head first only to go back and improve it later.
I plan to work from head to toe getting everything rough in, then toe back up to head with the details. I’m going to have to redo what was already a very tentative schedule, but I think I will actually finish the modeling a bit faster than anticipated this way. Hopefully I can have all the 3D modeling done by summer. More posts to come as this comes together.
I think I will be designing the thigh holster mechanics next. The design I have planned is actually pretty close to the mechanics used in the helmet, so that process should be much quicker.